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Just for Fun: GUIQueue

By June 19, 2011 March 5th, 2018 No Comments

I wanted to create a tool for Unity that would help display a list of text to the user and fade out over time. A common thing found in today’s games. I figured it shouldn’t be too hard to implement so I had the urge to throw the code together. Soon I will have it available for free for anyone with Unity to use. For now I just wanted to show it off.

There are two GUIQueues in the demo scene. One of them will spout off random sentences and push them off into the distance at random intervals. All of the sentences are random and the validity of them are completely unknown. So don’t sue me if you are offended. The second appears in the top-left-hand corner of the screen. New messages appear when you press the plus-sign key on your number pad. It will display a random number of points as if you earned them (after all, you deserve them after the hard task of pressing a key and all).

So check it out, and if you want the tool, check back soon for a package file to use in your own project.

Updated 6/21/2011: Added additional sentence fragments so that even more random sentences can beĀ generated! A grand total of 200!

[WP_UnityObject src=”http://www.derydoca.com/showcase/GUIQueue/WebPlayer1.unity3d” width=”560″ height=”370″ /]